|| General Information ||All scenes are Real world scale (cm) and all models are centered at origin.
3ds max
- rigged with biped
- 2 LOD
- High poly 191.770
- low poly 14.506
- material PBR
- 4k resolution maps
- Vray render & scanline Render
Blender
- rigged
- 2 LOD
- High poly 191.770
- low poly 14.506
- material PBR
- 4k resolution maps
- 15 animation
Unreal Engine 5
- rigged with epic skeleton
- 2 LOD
- High poly 191.770
- low poly 14.506
- material PBR
- 4k resolution maps
Unity 3D
- Rigged Humanoid
- 2 LOD
- High poly 191.770
- low poly 14.506
- material PBR
- 4k resolution maps
- 15 animation
FBX For Game Engine
- Rigged with bone
- support mixamo
- 2 LOD
- High poly 191.770
- low poly 14.506
- material PBR
- 4k resolution maps
- 15 animation
Marmoset toolbag 4
- Rigged with bone
- 2 LOD
- High poly 191.770
- low poly 14.506
- material PBR
- 4k resolution maps
OBJ File
- A pose
- 2 LOD
- High poly 191.770
- low poly 14.506
- PBR maps Included
- diffuse/albedo
- metalic/specullar
- roughness/glosiness
- normal maps, directx & openGL
- AO
animation :
- Climbing Down Wall
- Climbing Up Wall
- Crawl Backwards
- Crawling
- Crouch Idle
- Crouched Walking
- Floating_1
- Floating_2
- idle
- Injured Walking
- Jumping
- Low Crawl
- Running
- Sprinting Forward Roll
- Walking
OBJ (OBJ, filesize: 9.43 MB), FBX (Autodesk FBX, filesize: 3.52 GB), BLEND (Blender, filesize: 1.6 GB), TBSCENE (Marmoset Toolbag, filesize: 446 MB), MAX (Autodesk 3ds Max, filesize: 335 MB), UASSET (UnrealEngine, filesize: 1.66 GB)