A set of modular elements to create an underground passage, as well as a set of props in the style of cyberpunk.
The set includes graffiti drawings, inscriptions and tags made specifically for this package. The stage is prepared with baked static lighting. Also in the package there are elements of ventilation and pipes, garbage, boxes, a stall, monitors, technical equipment and other.
Attention! This package partially contains elements from my set of pipes and a set of ventilation, which are fully sold separately. For more information on the model in this package, see the screenshots of the overview map.
UPD 1.1 (20.05.22) - Updating meshes, updating collisions, a slight change in the position of objects so that a third-person character can pass everywhere.
A short video from the updated version, here I will show the original character from the third person, how he moves around the scene, what his relationship with objects is. At the end of the video I will demonstrate the references on the basis of which the scene was made. https://youtu.be/9NJb8frXeVw
Technical Details
Features:
- PBR Materials
- 50 graffiti tags
- 6 graffiti inscriptions/drawings
- Reasonable poly count
- Optimized the density of the textures
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
- A few of the texture sets to the meshes
- BluePrints: Wires, pipes, cables, glowing boxes and computers
Texture Sizes:
- 16 - 2x
- 1024 - 50x
- 2048x1024 - 4x
- 2048 - 40x
- 4096x2048 - 3x
- 4096 - 108x
Tris count:
- Architecture: 12-268 tris
- Pipes Elements: 40-4562 tris
- VentElements: 316-7550 tris
- Elements Electronics: 596-8250 tris
- Lamps Light: 2528-9756 tris
- Doors/Windows: 548-1940 tris
- Game Machine: 8928 tris
- SM_Kiosk_1: 7803
- Other: 12-7006 tris
Collision: Yes - Handmade + Auto
LODs: Auto
Number of Meshes: 173
Number of Materials and Material Instances: 200
Number of Textures: 207
Unreal Versions Supported: 4.20 and later
Supported Development Platforms: PC, Console
Supported Target Build Platforms: Windows
UASSET (UnrealEngine, filesize: 5.56 GB), FBX (Autodesk FBX, filesize: 14 MB), UASSET (UnrealEngine, filesize: 5.56 GB), TEXTURES (Textures, filesize: 2.41 GB), OTHER (Other, filesize: 2.41 GB)