Low-poly game ready 3D model of Dallara DW12 Universal Aero Kit (UAK-18) Race Car with Aeroscreen and PBR materials (Specular and Metallic workflows) white mockup. Oval Speedway Package. Suitable for computer/mobile games, broadcast, advertising, visualization.
Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 8 Materials with 4k textures set - separate for Body, Bottom, Driver, Helmet, Helmet_Glass, St_Wheel, Glass and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on the material;
- Textures size: Body - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Helmet - 4,096 X 4,096; Helmet_Glass - 4,096 X 4,096; Driver - 4,096 X 4,096; Glass - 4096 x 4096; St_Wheel - 4,096 X 4,096.
- PSD with UV map and PNG files with separate layers for easy editing of body textures.
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well.
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- The model is subdivision-ready so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 41 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!
Model specifications:
Created in Blender 4.4 and rendered with Cycles.
- Polygons count: 56,990 (Car: 45,765 + Driver: 11,225)
Subdivision 1 polygons count: 502,894
Subdivision 2 polygons count: 2,011,576
- Vertices count: 58,281
- Unit Scale: Metric / Centimeters
Materials:
PBR material with metallic workflow is applied to the model. All its parameters were created for the StemCell standard.
Native | Blender 4.4 | Cycles Render 3D Studio FBX OBJ