its a physical based render (PBR) Damaged brick wall material made by substance designer and all element include Height , normal, brick pattern and cement level has been Customizable for you that you can use it in any game engine like Unreal engine, unity or any other engine you working and also you can import .Sbsar file to any 3d software like 3ds max, maya, blender.... and start building your ideas in your 3d world the zip file two part, the first part is some png files include of all four brick patterns, height map, noraml map, ambient occlusion and roughness the second part is the sbsar file that is game ready asset Customizable and you can make it to any shape you want Full cement wall, damaged wall or full brick wall with 4 different brick pattenrs
#pbr_material
#substance_designer
#unreal_engine
#game_ready_asset
if you have any question about it just message me and ill be at your servise, be creative :)
SBS (Substance Designer, filesize: 199 MB), SPP (Substance Painter, filesize: 199 MB)