Damaged SciFi Helmet 3D Model 3D model purchase
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Publication date: 2026-06-09

Buy Damaged SciFi Helmet 3D Model 3D model purchase

$2

License: Custom

author:

lazyquality

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «lazyquality». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

This is a highly detailed 3D model of a damaged sci-fi helmet, featuring a cracked visor and realistic scorch marks. The helmet is presented in an isometric view with studio lighting, rendered in a style reminiscent of Unreal Engine 5 at 8K resolution. This model is ideal for use in game development, particularly for first-person shooters or sci-fi titles, as well as for VR/AR experiences, digital art projects, and 3D printing. The file is available in multiple formats, including GLB, OBJ, STL, ABC, DAE, FBX, USD, and PLY. It is optimized for real-time applications like games and AR, with clean topology, UV unwrapping, and PBR textures for realistic material response. The model is medium-poly, ensuring a balance between detail and performance. It can be easily integrated into Unreal Engine or Unity. The helmet includes a fully textured cracked visor and burnt armor sections, making it perfect for post-apocalyptic or cyberpunk scenes. The model is ready for subdivision if higher detail is required. With its high-quality design, this asset is a versatile addition to any sci-fi collection.

STL (Stereolithography, filesize: 1.84 MB), OBJ (OBJ, filesize: 1.67 MB), PLY (Ply, filesize: 857 KB), DAE (Collada, filesize: 1.74 MB), FBX (Autodesk FBX, filesize: 1.65 MB), ABC (Alembic, filesize: 1.29 MB), USD (USD, filesize: 1.47 MB), JPG (JPG, filesize: 3.15 MB), GLTF (glTF, filesize: 913 KB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 0
  • Vertices: 0
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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