Images rendered in Marmoset Toolbag & Unreal EngineThis is a game-ready damaged shipping container optimized for real-time use. It works seamlessly in Unreal Engine 5.6.1 and is also suitable for games, archviz, VR/AR, and film projects.Note: The container includes an interior, but it’s not highly detailed. This asset is mainly designed for exterior detail and works best for set dressing in abandoned or industrial environments.
- The asset has been tested and works best in Unreal Engine 5.6.1.To change the container’s color in Unreal:Go to:/Content/Material/ContainerOpen the material:Container_Global_ParametersLocate the Vector Parameter called Tint.Adjust the Tint value to set any custom color you like.In case you want to move the asset files to another unreal project of your liking then simply copy the following folders and move them to the Content directory of your project that you want to move the assets to. The following folders are:-Material-Mesh-Textures
Technical DetailsTriangles: ~5,300Textures: PBR, 2K & 4K (Unreal Engine packed: AO/Roughness/Metallic)Formats: FBX + OBJ (other formats on request)Workflow: Metallic/Roughness (PBR)Unreal Project Included: Change colors with a customizable shader
CompatibilityUnreal Engine Ready (Version 5.6.1) – 4 color variations (Blue, Red, Orange, White) + customizable shader for more controlWorks in Unity, Blender, 3ds Max, Maya, and most 3D softwareSuitable for games, VR/AR, archviz, and film
MAX (Autodesk 3ds Max, filesize: 155 MB), BLEND (Blender, filesize: 160 MB), OBJ (OBJ, filesize: 121 KB), FBX (Autodesk FBX, filesize: 482 KB), MAX (Autodesk 3ds Max, filesize: 155 MB), PNG (PNG, filesize: 229 MB), TEXTURES (Textures, filesize: 897 MB), OTHER (Other, filesize: 897 MB), UASSET (UnrealEngine, filesize: 152 MB)