Detailed low poly 3D character David from Prometheus movie
Model made of Polygon mesh
Render made using 3D max Vray (background is not included)
Rigging: Yes
Rigged & Skinned David in 3Ds max 2014
Number of textures including PBR textures: 13
Model has 4k textures with PBR maps (BaseColor, Dispace, Normal, Ambient Occlusion, Roughness, Metallnes)
Polys: 37 170
Verts: 39 384
The model includes formats(Max,Fbx,Obj,3Ds)
MAX (Autodesk 3ds Max, filesize: 2.35 MB), OBJ (OBJ, filesize: 1.42 MB), FBX (Autodesk FBX, filesize: 74.7 MB), TEXTURES (Textures, filesize: 106 MB), 3DS (3D Studio, filesize: 38.3 KB)