A set of Four Deathcap Mushrooms, all sharing the same 1K texture in .png format. Textures have Diffuse, Specular, Height, and Normal maps. The models are low-poly, game-ready, watertight, and can be subdivided. Available formats are 3ds .obj .fbx .blend, and .dae. Previews were rendered in Anim8or. Blender was used for file conversion.
Updated with 1K PBR textures in .jpeg format. Textures have BaseColor, Roughness, Metalness, Normal, Ambient Occlusion, and a Cavity map.
If you find this useful, look at my other models. There are free samples for most of my sets.
OBJ (OBJ, filesize: 424 KB), TEXTURES (Textures, filesize: 2.84 MB), DAE (Collada, filesize: 304 KB), FBX (Autodesk FBX, filesize: 809 KB), 3DS (3D Studio, filesize: 171 KB), BLEND (Blender, filesize: 492 KB)