Features:
accurate DeLorean Time Machine from Back to the Future - Part I
model is optimized and game ready
including LODs for better performance (in 3ds max files)
including exploded (death) model (in 3ds max files)
including high poly model (in 3ds max files)
real scale objects in SI units (centimeters)
all components are named
all materials are named
model is ready to render
model is ready for CryEngine2 and can be easily adapted to other game engines.
you can see the model on Youtube video at 2:23.
Model Infos:
DeLorean Time Machine: 67909 polys, 130372 tris, 71607 verts
Textures: (PNG)
DeLorean_Hull................2048x2048 (diffuse, normal, specular) DeLorean_Hull_Other.......1024x1024 (diffuse, normal, specular) DeLorean_Interior_A........1024x1024 (diffuse, normal, specular)DeLorean_Interior_B........1024x1024 (diffuse, normal, specular)DeLorean_TM_Ext............1024x1024 (diffuse, normal, specular)DeLorean_TM_Int............1024x1024 (diffuse, normal, specular)DeLorean_TM_Int_Decal*..1024x1024 (diffuse, normal)DeLorean_Wheel............1024x1024 (diffuse, normal, specular)DeLorean_TM_Int_Flux*....1024x1024 (diffuse)
Tileable Textures: (PNG)DeLorean_TM_Ext_Grid*................256x256 (diffuse) DeLorean_TM_Ext_Metal1..............256x256 (diffuse, normal, specular)DeLorean_TM_Ext_Metal3..............256x256 (diffuse, normal, specular)DeLorean_TM_Ext_Plastic_Black......256x256 (diffuse, bump)DeLorean_Interior_leather_detail....512x512 (detail bump)
TGA (with alpha)
Note: When you open max files, you may get 'missing external files' error. These files are not necessary but if you don't want to get error message please download 'Missing_Textures.rar' also.