Features:
- accurate DeLorean Time Machine from Back to the Future - Part I
- model is optimized and game ready
- including LODs for better performance (in 3ds max files)
- including exploded (death) model (in 3ds max files)
- including high poly model (in 3ds max files)
- real scale objects in SI units (centimeters)
- all components are named
- all materials are named
- model is ready to render
- model is ready for CryEngine2 and can be easily adapted to other game engines.
- you can see the model on Youtube video at 2:23.
Model Infos:
DeLorean Time Machine: 67909 polys, 130372 tris, 71607 verts
Textures: (PNG)
DeLorean_Hull................2048x2048 (diffuse, normal, specular) DeLorean_Hull_Other.......1024x1024 (diffuse, normal, specular) DeLorean_Interior_A........1024x1024 (diffuse, normal, specular)DeLorean_Interior_B........1024x1024 (diffuse, normal, specular)DeLorean_TM_Ext............1024x1024 (diffuse, normal, specular)DeLorean_TM_Int............1024x1024 (diffuse, normal, specular)DeLorean_TM_Int_Decal*..1024x1024 (diffuse, normal)DeLorean_Wheel............1024x1024 (diffuse, normal, specular)DeLorean_TM_Int_Flux*....1024x1024 (diffuse)
Tileable Textures: (PNG)DeLorean_TM_Ext_Grid*................256x256 (diffuse) DeLorean_TM_Ext_Metal1..............256x256 (diffuse, normal, specular)DeLorean_TM_Ext_Metal3..............256x256 (diffuse, normal, specular)DeLorean_TM_Ext_Plastic_Black......256x256 (diffuse, bump)DeLorean_Interior_leather_detail....512x512 (detail bump)
Note: When you open max files, you may get 'missing external files' error. These files are not necessary but if you don't want to get error message please download 'Missing_Textures.rar' also.
Native Formats: MAX (Autodesk 3ds Max, filesize: 44.2 MB)
Exchange Formats: OBJ (OBJ, filesize: 2.77 MB), FBX (Autodesk FBX, filesize: 26 MB), MAX (Autodesk 3ds Max, filesize: 44.2 MB), GLTF (glTF, filesize: 42.9 MB), 3DS (3D Studio, filesize: 1.32 MB), TEXTURES (Textures, filesize: 18.8 MB), DAE (Collada, filesize: 3.6 MB)