HI RES MODEL OF A DESERT
Scene Information
- the scene is prepared for V-Ray
- the scene uses Linear Workflow
- polys without TurboSmooth: 62400
- polys with TurboSmooth: 499200
- the scene uses V-Ray environment fog
Geometry
- the area is ~500x500m
- all models are named and organized with layers
- the desert has a TurboSmooth modifier applied (not collapsed); you can turn it on and off
- you can see the TurboSmooth iterations in the wireframe images
Materials
- the scene uses V-Ray materials
- the scene uses a multi sub object material and vertex paint to blend the sand
textures:sand grain
- sand_diff.jpg: 2000x2000 pixel
- sand_normal.jpg: 2000x2000 pixel
sand waves
- sand_wave_diffuse.jpg: 2731x2731 pixel
- sand_waves_normal.jpg: 2731x2731 pixel
Light setup
- the scene uses a V-Ray daylight system with V-Ray physical camera
- the scene is set up for LWF
- the scene uses V-Ray environment fog
Formats
please check out my catalog for more hi res and realistic modelsif you like this model I would kindly ask you to rate itthis is a computer generated 3d model - it is not a real life object.
MAX (Autodesk 3ds Max, filesize: 20.8 MB)