Destiny Shrike Speeder Bike Game ready Low-poly 3D model
Home Catalog Destiny Shrike Speeder Bike Game ready Low-poly 3D model

Publication date: 2024-04-09

Destiny Shrike Speeder Bike Game ready Low-poly 3D model

$20

License: Royalty Free

author:

turabumer

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «turabumer». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Presenting a meticulously crafted low-polygon model of the iconic Shrike Speeder Bike from the acclaimed video game Destiny. This finely detailed asset is primed for integration into various gaming environments or as a standout addition to your digital creations.

Model Specifications:

Vertices: 18,691Faces: 14,917Triangles: 37,125Edges: 33,570File Formats Available:

.obj.stl.fbx.blend

With its optimized polygon count and carefully executed design, this model strikes the perfect balance between visual fidelity and performance efficiency. Whether you're a game developer seeking to enhance your project with a recognizable vehicle or a 3D artist looking to elevate your portfolio, this Shrike Speeder Bike model offers endless creative possibilities.

Utilize it seamlessly across a range of platforms and engines, including Unity, Unreal Engine, Blender, and more. Immerse players in thrilling sci-fi adventures or enrich your digital landscapes with the unmistakable presence of the Shrike Speeder Bike.

Feel free to let me know if you need any further adjustments or if there's anything else you'd like to add!

BLEND (Blender, filesize: 4.77 MB), OBJ (OBJ, filesize: 3.19 MB), FBX (Autodesk FBX, filesize: 1.23 MB), STL (Stereolithography, filesize: 1.77 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 14917
  • Vertices: 18691
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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