Description
It's a simple dino nugget that I created in my spare time to attempt to figure out Blender's Geometry Nodes. The breadcrumb texture is procedurally generated using geometry nodes. It is nothing fancy and definitely not a resource-efficient model.
Features
-
Animated
-
Rigged
-
Ready for 3D Printing
-
VR / AR / Low-poly
-
PBR
-
Textures
-
Materials
-
UV Mapping
- Unwrapped UVs: Unknown
- Geometry: -
- Polygons: 0
- Vertices: 0
- Plugins used
All content related to this 3D asset—including renders, descriptions, and metadata—is
credited to its original author, «dvmor». CGhub does not claim copyright ownership over the content used.