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author:
ostapbender
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Description
.FBX.OBJThe textures are in the .zip archive. Textures 2048/2048.Normal map1 - OpenGL.Normal map2 - DirectX.Albedo/AO/Metalness/Roughness.If the roughness and metallicity look too shiny, uncheck sRGB.The units of measurement are metric.Ready to use Unreal Engine 4.