Low-Poly / Mid-Poly Game Ready model of Dodge Viper SRT Monster with widebody kit by Hycade.
Modeled in Blender 4.0, rendered in Unreal Engine 5
Use for movies, advertisements or games. Render scene not included, only car model!
- 112770 Polygons / 120821 Vertices Total:
- 34615 Polygons for Base Body Mesh
- 48732 Polygons for Wheels (12183 X4)
- 4727 Polygons for Driver
After purchase, you will receive:
.blend and .fbx files with:
- Unreal Engine ready model with proper rig for body, each wheel and calipers
.obj file and .mtl library with:
- Standard Low-Poly model for quick static shots or something
7 texture sets:
- 2 UDIM tiles 4K for Base Paint (4 color variants. See photos)
- 2 UDIM tiles 4K for Details (2 variants with matte/glossy carbon fibers and blue/red lights)
- 2 UDIM tiles 4K for Wheel (2 variants with black and white rims, overlapping on all 4 wheels)
- 1 UDIM tile 2K for Bottom
- 1 UDIM tile 4K for Windows and Lights Covers (EXT/INT materials are for UE, in blender you can apply the same for both)
- 1 UDIM tile 4K for Interior
- 1 UDIM tile 4K for Driver
Unreal Engine Tips:
- For easy customization, use UE ready model. I also recommend using the free Automotive Materials Pack from Epic Games. (See photos)
- For static mesh, check Use full precision UV's in static mesh editor, to avoid visual artifacts with PBR textures.
- After import my PBR textures, don't forget to flip green channel in normal maps and uncheck sRGB color space in Roughness and Metallic maps)
Don't hesitate to DM me, if you have some questions. Like, comment and stay tuned!
BLEND (Blender, filesize: 54.1 MB), OBJ (OBJ, filesize: 19.5 MB), FBX (Autodesk FBX, filesize: 7.32 MB)