Battle mech capable of transformation between mobile and battle modes, featuring an immensely proportioned frontal cannon. Works great in both FPS and top-down games.
Fully rigged and animated32 animations (incl. 8 root motion)Base mesh + LOD1 + LOD24 texture variations (4k)LODs and textures in lower resolutions will work fine as main model if performance is important, especially for top-down.
Enjoy!
Technical Details
Vertex Counts
- 7.8k
- 5.5k (LOD1)
- 2.7k (LOD2)
Textures (4096x4096)
- 4x Diffuse: Military, Copper, Desert, Steel
- 1x Normal
- 1x Metallic
- 1x Roughness
Animations (32x incl 8x Root Motion)
- Battle Mode Destroyed
- Battle Mode Hit Front
- Battle Mode Hit Left
- Battle Mode Hit Right
- Battle To Mobile Fast
- Battle To Mobile Slow
- Mobile Mode Destroyed
- Mobile Mode Hit
- Mobile To Battle Fast
- Mobile To Battle Slow
- Move Backwards (+RM)
- Move Forward (+RM)
- Move Left (+RM)
- Move Right (+RM)
- Move Start (+RM)
- Move Stop (+RM)
- Rotate Left (+RM)
- Rotate Right (+RM)
- Round Shot Heavy
- Round Shot Light
- Round Shot Medium
- Single Shot Heavy
- Single Shot Light
- Single Shot Medium
OBJ (OBJ, filesize: 2.42 MB), FBX (Autodesk FBX, filesize: 4.3 MB), TEXTURES (Textures, filesize: 91.7 MB)