The door-handle was made in Blender 3.0
Render 1920x1080 px jpeg (Cycles)
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
Geometry - quads only
Polygons - 661Verts - 663
dimensions of the object:
height - 0.07 mlength - 0.2 mwidth - 0.07 m
Textures PBR metal-rough 2048x2048 png
- base color
- roughness
- heigh
- normal
- metallic
and PBR specular/glossiness 2048x2048
- diffuse
- specular
- glossiness
- height
- normal
Formats:
- blend (textures are packed into a .blend file )
- dae (textures in a separate archive )
- fbx (textures in a separate archive )
- obj (textures in a separate archive )
- 3ds (textures in a separate archive )
- max (3d Max 2020 - Vray) (textures are included in the archive with the file)
- c4d (textures are included in the archive with the file )
BLEND (Blender, filesize: 20.7 MB), OBJ (OBJ, filesize: 20.1 KB), FBX (Autodesk FBX, filesize: 38.8 KB), MAX (Autodesk 3ds Max, filesize: 7.04 MB), C4D (Cinema 4D, filesize: 7.08 MB), 3DS (3D Studio, filesize: 17.8 KB), DAE (Collada, filesize: 31.9 KB), TEXTURES (Textures, filesize: 13.9 MB)