Low poly Dragon Bone Two Handed Mace from The Elder Scrolls V: Skyrim.
Geometry created in Blender, backed texture maps in Marmoset, textures created in Substance 3D Painter.
Real world scale: approximatively 1330mm X 210mm X 216mm
Formats:
- BLEND
- FBX
- OBJ
- STL
- 3DMAX 2021
Default Maps
This product includes:
- Unreal Engine 5:
BaseColor - Emissive - MetallicRoughnessOcclusion - Normal
- Unity:
Default [in folder Unity (1)]: - AlbedoTransparency - Emission - MetallicSmoothness - Normal
Specular setup [in folder Unity (2)]: - AlbedoTransparency - Emission - SpecularSmoothness - Normal
- PBR:
AmbientOcclusion - BaseColor - Emissive - Metallic - Roughness - Normal - Height
*All Maps are in 4096x4096
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Native Formats: BLEND (Blender, filesize: 151 KB)
Exchange Formats: OBJ (OBJ, filesize: 55.2 KB), FBX (Autodesk FBX, filesize: 93.8 KB), MAX (Autodesk 3ds Max, filesize: 156 KB), STL (Stereolithography, filesize: 56.2 KB), TEXTURES (Textures, filesize: 500 MB)