Dungeon Asset Pack
Unreal Engine(5.3.2) Blender(3.6.5)
Polygons - Triangulated
All the assets are game ready created using blender. Unreal Files and blend file with all packed textures and assigned materials are available with the product.
- -> For Unreal Engine Copy and paste everything inside the content folder into your own project content folder to use the assets
- -> For Blender simply open and use the assets
File Format-
- Models - FBX
- Textures - PNG(mostly 4096x4096 but for 5 small assets its 2048x2048)
4 additional Material Textures are also available, 2 for Floor 1 for brick and the other one for brick surface.
Naming Conventions-
- - model-name.fbx
- - model-name(material name)
- - model-name_basecolor.png
- - model-name_roughness.png
- - model-name_metalness.png
- - model-name_normal.png
Note-1.Out of 2 doors assets only 1 can be opened 2.Normal map is OpenGL for the asset textures and DirectX for material Textures , need to flip the green channel while working with game engines for the assets
BLEND (Blender, filesize: 2.57 GB), UASSET (UnrealEngine, filesize: 3.27 GB)