Originally created with 3ds Max 2014 & v-ray 3.6
The light Rig,materials and textures are included just press render to get the same result. ( max_native )
Product shot images are rendered by 3ds max and Vray render. No Post production.
GENERAL:
- PBR Materials & 8K TEXTURES ( Specular & Metallic Workflow )
- Ready to RENDER Includes Lighting (only in 3ds max 2014 vray)
- All objects, textures and materials have their own names
- Model is built to real-world scale Units used: cm
- Doesn't have missing DLL
- Doesn't have default names
- Doesn't have NGons
- Doesn't have Overlaping Vertices
- Doesn't have Overlaping Faces
- Doesn't have Overlaping UV Faces
- Doesn't have missing textures
- Doesn't have Poles
TEXTURES:
PBR textures All 8192 x 8192
- Model_Name_Diffuse.tga
- Model_Name_Glossiness.tga
- Model_Name_Normal.tga
- Model_Name_Specular.tga
- Model_Name_BaseColor.tga
- Model_Name_Metallic
- Model_Name_Roughness
- Model_Name_Refraction ( If required for the model)
- Model_Name_AO
Native | 3ds Max 2014 | V-Ray 3.6 Cinema 4D R18 | Advanced Render Cinema 4D R18 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 3ds Max 2015 | mental ray 3ds Max 2015 | V-Ray 3.2 Maya 2017 | Arnold 5.3.1.1 OBJ FBX Unity Unreal glTF USDz