Historically inspired early medieval Norman wooden donjon (11th century), designed for motte-and-bailey castle environments.
The model represents a fortified residence of a feudal lord, combining defensive and residential functions. The design is based on archaeological data, written sources, and reconstructions of early Norman and Anglo-Saxon timber architecture.
The asset includes two interchangeable roof variants:– Pyramidal shingle roof– Gabled shingle roof
The interior is fully modeled and includes wooden floors, ladders, and structural elements, making the model suitable for close-up shots, cinematics, and gameplay use.
All parts are logically organized into collections for easy customization and reuse.– Formats included: • Blender (.blend) • FBX (2 variants – one per roof type)
– Total triangle count: ~69,000 tris
– Textures: • Wood atlas – 4K • Terrain (motte + ditch) texture – 4K • Flag and shield use separate textures
– PBR workflow: • Base Color • Normal • Roughness
– Normal maps: • OpenGL (GL) – for game engines and general use
– UVs:• Efficient use of texture atlases– Scale: • Real-world scale (meters) • Correct proportions based on historical references
IMPORTANT:– Grass, stones, logs, ravens, torches, and HDRI are NOT included in the package.– These assets were used for presentation renders only.– Only the donjon, terrain (motte + ditch), and associated textures are included.
– No third-party assets are included in the downloadable files.
– Clean scene hierarchy– Objects grouped into logical collections– Easy roof swapping– Ready for Blender, Unreal Engine, Unity, and other engines
FBX (Autodesk FBX, filesize: 214 MB), BLEND (Blender, filesize: 212 MB), PNG (PNG, filesize: 212 MB), JPG (JPG, filesize: 212 MB), TEXTURES (Textures, filesize: 212 MB)