Asphalt with cracks and patches. Editable.If necessary, change the size of the dark rectangular sections of asphalt and the texture coordinates will change automatically (UVW Map modifier is assigned). You can also change the length of asphalt seams (using Editable Spline and the Sweep modifier). Control the number of cracks using Chaose Scatter. The example settings are in the archive. Create different and unique road surface options. Bonus sewer 3d model NYC.
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
- FBX
- 4K textures
- Chaos Scatter settings
Ambient OcclusionDiffuseHeightNormalRoughnessSpecularOpacity
TEXTURES (Textures, filesize: 125 MB), MAX (Autodesk 3ds Max, filesize: 2.9 MB), FBX (Autodesk FBX, filesize: 4.85 MB)