Key Features:
Hyper-realistic modeling: High-resolution textures and precise details for authenticity.
Easy integration: Compatible with game engines like Unreal Engine and Unity.
Optimized performance: Efficient geometry and textures for smooth rendering.
Realistic PBR materials: Accurate lighting and physical response for immersion.
-Dynamic elements: Movable parts and customization options for various environments.
Technical Details:
Modeling: Optimized topology with efficient polygons for real-time performance.
Textures: PBR (Physically Based Rendering) with high-resolution maps (albedo, normal, roughness, metallic, AO).
RMA (Roughness, Metallic, AO): Combined map to optimize resource usage and enhance material realism.
Formats: Compatible with OBJ, FBX, and glTF, ready for engines like Unreal Engine and Unity.
UV Mapping: Efficiently unwrapped with no overlaps for precise texture application.
Native Formats: BLEND (Blender, filesize: 385 MB)
Exchange Formats: OBJ (OBJ, filesize: 3.56 MB), FBX (Autodesk FBX, filesize: 5.34 MB), C4D (Cinema 4D, filesize: 4.87 MB), GLTF (glTF, filesize: 78 MB), 3DS (3D Studio, filesize: 2.94 MB), EXR (EXR, filesize: 385 MB), PNG (PNG, filesize: 414 MB), DAE (Collada, filesize: 8.12 MB), PLY (Ply, filesize: 2.37 MB), STL (Stereolithography, filesize: 3.91 MB)