Low Poly 3D model of Elite Special Force Soldier.
// GENERAL \\
- Preview was rendered in Marmoset Toolbag 4.04 (scene is included);
- Textured for PBR (metal/rough);
- Brandless equipment;
- Include 3DsMax/V-Ray 5.20 scene with rig, materials and textures (see a preview for render examples);
- Include 3DsMax/Scanline scene with rig, materials and without textures.
// MODEL \\
- (3Ds Max) Unit system is set to milimeters (character's height~1880mm).
- FBX was exported from 3Ds Max with normals, UVs, materials and 2 type meshes (triangles and original topology).
- Polycount:
Polys: 30 498
Verts: 27 372
Tris: 52 245
// TEXTURES \\
- 5 texture sets (helmet with gear, head, upperbody, lowerbody, upperbody's equipment);
Maps: albedo, rough, normal, ao and emission (helmet and equipment, see a preview);
Additional maps: curvature, clean normal and id;
Format: 8bit PNG and 16bit PNG for normals;
Resolutions: 4096x4096, 2048x4096 (head), 512x512 (eyelashes).
// RIG \\
- product include a rigged model (see the preview);
- model was rigged in 3ds max with biped, no controllers.
- low quality rig with quick vertex weight setup, good for making some poses, not good for animation.
© StiffMe1steR -- 2022
Native | 3ds Max 2022 | V-Ray 5.2 FBX