Description
Low-poly historical reconstruction of a small, wooden, medieval granary. The granary is built above the ground to keep the stored food and seeds away from mice and other animals and from floods. Also it is rested on poles and stone discs (Staddle stones) preventing mice from climbing into the structure.
The file includes:
- Exterior of the granary with shingle roof and made from wood, resting on 6 large stone discs above ground. Measurements: 3.50 x 3.70 x 4.90 m above ground.
- The interior building structures (boxes for grain) are one single separate object, so it can be removed easily if not needed.
- The door is a separate object, in case you need to animate it or want to add other functionalities to it.
- SCENE NOT INCLUDED
Polys/Verts
- Building “shell” / exterior (38,519/33,860)
- Interior (824/1,072)
- Door (581/648)
Further Information
Models are:
- Fully mapped and textured with one single Trim-PBR material (4k) for all wooden parts and one material for the stone discs (1k).
- In real world scale (centimeters).
- Logically grouped, layered, attached and named.
- Pivots are placed correctly
- Unreal Engine UASSET is imported with Nanite enabled