Features:
- Games optimized
- Handmade LODs
- Real-world scale measurements
- PBR textures
- Invisible triangles romoved
- Texture format: .TGA
- BioplasticDrumV1: 2048 (21.84)
- BioplasticDrumV2: 2048 (21.84)
- CardboardBoxV1: 2048 (25.29)
- CardboardBoxV2: 4096 (36.02)
- CardboardBoxV3: 1024 (20.95)
- CardboardBoxV4: 1024 (21.99)
- EuroPalletV1: 4096 (33.55)
- EuroPalletV2: 4096 (24.77)
- EuroStackingBox: 1024 (21.53)
- FStyleCan: 1024 (24.17)
- GalvanisedBucket: 1024 (20.94)
- GasCylinder: 2048 (19.57)
- HandmadePallet: 4096 (28.44)
- HeavyPlasticCrate: 2048 (22.43)
- MarkRemover: 512 (21.30)
- MetalRackPost: 4096 (20.55)
- MetalToolBox: 2048 (29.53)
- OxygenCylinder: 2048 (34.57)
- PaintCanGallon: 1024 (25.37)
- PaintCanQuart: 512 (19.62)
- PaintCanV1V2: 512 (21.16)
- PlasticBasketV1: 2048 (20.48)
- PlasticBasketV2: 2048 (22.67)
- PlasticCanisterV1: 2048 (30.22)
- PlasticCanisterV2: 1024 (22.65)
- PlasticCanisterV3: 1024 (22.44)
- PlasticDrum: 4096 (36.06)
- PlasticDrumV2: 4096 (33.97)
- PlasticPail: 2048 (27.15)
- RecycleBasket: 2048 (31.40)
- RoundBottle: 1024 (31.23)
- SheetDrum: 2048 (31.01)
- SteelDrum: 4096 (32.76)
- WoodenBoxV1: 4096 (26.51)
- WoodenBoxV2: 4096 (24.14)
- WoodenBoxV3: 4096 (27.68)
- WoodenBoxV4: 4096 (32.74)
- WoodenCrateV1: 2048 (25.52)
- WoodenCrateV2: 2048 (28.81)
- WoodRack: 4096 (29.01)
Texture maps:
- Albedo
- Ambient Occlusion
- Metallic
- Normal (OpenGL)
- Normal (DirectX)
- Roughness
- ORM (Ambient Occlusion / Roughness / Metallic)
BLEND (Blender, filesize: 7.45 MB), OBJ (OBJ, filesize: 1.02 MB), FBX (Autodesk FBX, filesize: 5.19 MB), GLTF (glTF, filesize: 45.3 MB), TEXTURES (Textures, filesize: 1000 MB), PNG (PNG, filesize: 9.57 MB), OTHER (Other, filesize: 874 MB)