Super realistic high detailed Eris Light Rocket 3D Model with high resolution textures and PBR maps.
8192x8192 and 4096x4096 .png textures with super high detailed materials included!
Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.
Rendered with the Marmoset Toolbag 5;
Blender 4.4.1 version file with Cycles and EEVEE support included.
Any 3D's max version friendly;
FEATURES
- The model has NO 'doubles' vertices.
- The model has NO 'non-manifold' geometry.
- The model has NO 'N-gons'.
- NO extra plugins or .dll are needed for this model.
- The model has clean topology and it is good in any iteration of smoothing/subdiv.
- The units of measurement during the creation process were meters.
- The scale of the model is same to the real object: 25 meters height.
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.
- The mesh has fully unwrapped UVs.
- The model consists of 2 objects, has 2 PBR materials, clear UVs, textures and maps.
- This model is ready for rigging but it is not rigged.
TEXTURES AND MAPS
Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, Emissive and AO maps.
All names, labels, logos, flags and texts can be easily removed, replaces or changed. They're created with decals. High texel density makes all texts visible and readable!
All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive.
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Scene render used free hdri maps and backgrounds from the Poly Haven (not included).
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Best regards,
Cordy
Native | Cinema 4D R26 | Maxwell 2025 3ds Max 2012 | mental ray 2012 Maya 2025 | Maya Software 2025 Blender 4.4.1 | Cycles Render 2025 Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 USD FBX USDz Other Textures Collada FBX OBJ DirectX