Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This model is perfect for post-apocalyptic scenes, disaster simulations, and cinematic renderings where depicting a devastated environment is essential. The eroded textures and structural damage are ideal for creating realistic ruins.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All textures are 4096*4096 in size. All models are accurately unwrapped and have no overlapping UV.
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STL (Stereolithography, filesize: 136 MB), OBJ (OBJ, filesize: 136 MB), OTHER (Other, filesize: 4.1 MB), PNG (PNG, filesize: 136 MB), FBX (Autodesk FBX, filesize: 136 MB), ABC (Alembic, filesize: 136 MB), BLEND (Blender, filesize: 136 MB), MAX (Autodesk 3ds Max, filesize: 136 MB), C4D (Cinema 4D, filesize: 136 MB), MA (Autodesk Maya, filesize: 136 MB), GLTF (glTF, filesize: 136 MB)