Maya scene includes lightning, render setup, hypershader texture organized, also high-resolution assets, such as trees, grass, ground, branchesZbrush file: High resolution with UVs, over 170mill polygonsKeyshot - All textures assignmentSubstance painter
- 2K resolution maps - used PBR texturing, -Low poly
Game ready-texture includes:Base ColorNormalAmbient Occlusion DisplacementRoughnessHeightMatalic
For more follow my artstation: https://www.artstation.com/adamnovotn
in case of irregularities contact me on my Email aress: adamnovotny196@gmail.com
ZTL (Zbrush, filesize: 2.34 GB), MA (Autodesk Maya, filesize: 565 MB), FBX (Autodesk FBX, filesize: 85.4 MB), SPP (Substance Painter, filesize: 1.91 GB), BIP (KeyShot, filesize: 391 MB)