**Updated** 1/5/2018 - Game Ready
**Updated** 8/5/2016 - Fixed arm/leg non stretch limb length and leg muscles hooked up
*_GameReady version contains:
-Single joint chain skeleton
-all bound meshes with max 4 skin influence
-Easy export to FBX sold separately (search for kfAnimExport.mel)
A rig from a personal project. Created and Rigged in Maya 2014. A full range of animation controls are available for body, accessories and face.
Please contact me if there are any issues.
Model by Pablo Gonzalez
Native | Maya 2014 | Maya Software Default Maya 2014 | Maya Software Default FBX