The game low-poly 3d-model of US multirole fighter aircraft F-16 Fighting Falcon
Features:
- Modeled in Blender 3.5
- All images are taken in Marmoset Toolbag 4 with ray tracing
- Render scene in Blender is not setuped
- Included Substance Painter (ver. 2020.2.2 (6.2.2)) file project for easy change colors
- Provided in 2 colors
- A moving parts have correct pivot points (origins)
- The model is triangulated
- The model is not rigged
- Cockpit is low-res and is not intented for first-person view
Polycount:
- Tris: 39 085
- Verts: 38 911 (in game engine)
The 3d-model is using 4 texture sets:
- 4096x4096 set 1 of main texture
- 4096x4096 set 2 of main texture
- 1024x1024 for AIM-9 missile
- 512x512 for glass