Two antique, fantasy-like lantern lights. Designed and modeled based on reference photos I found on pinterest. Software used - 3dsmax, Zbrush, Substance Painter. Preview images are mostly rendered using Corona renderer. There is a marmoset preview as well so you can check out the 3D model.
PBR workflow - There are two 4K texture sets - 1 for each lantern. Each texture sat has diffuse/albedo, roughness, metallic and normal map. Native software for this model is 3dsmax with corona renderer worklfow. If you're using Vray, you can easily convert materials.
Lantern 01Polys - 57422Verts - 57518
Lantern 02Polys - 46982Verts - 47107
Downloadable content:
NATIVE 3dsmax files (version 2023 and 2020) - Corona physical material readyFBX filesOBJ filesBlender scene - you might need to polish the shaders some more, please note that blender is not native software for these modelsTextures
If you have any questions, feel free to ask.
MAX (Autodesk 3ds Max, filesize: 55.2 MB), BLEND (Blender, filesize: 15.8 MB), OBJ (OBJ, filesize: 15.5 MB), FBX (Autodesk FBX, filesize: 5.81 MB), MAX (Autodesk 3ds Max, filesize: 55.2 MB), TEXTURES (Textures, filesize: 30.4 MB)