Asset rendered in Unreal4. Two 4k texture sets. AmbientOcclusion(R), Roughness(G), Metallic(B) maps are packed in one texture.
- Using uasset: migrated content will only work properly if placed in a Content folder. Place the unzipped Props folder inside Content.
- Easily adaptable for other PBR renders - uses simple one texture set material with no additional material editing inside Unreal
Native Formats: UASSET (UnrealEngine, filesize: 145 MB)
Exchange Formats: OBJ (OBJ, filesize: 1.02 MB), FBX (Autodesk FBX, filesize: 1.8 MB), MAX (Autodesk 3ds Max, filesize: 1.69 MB), TEXTURES (Textures, filesize: 107 MB)