Realistic 3D model of Fantasy Spear Glow Weapon
File formats: Blender, OBJ, FBX, DAE.
Note - This Model is Pro Certified in TS
Game-ready - perfectly fits for Unity and Unreal
Note : It's a Pro-certified model.
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed. -All textures and materials are tailored and applied for high quality render results. - Low Poly and optimized for using for games, films, commercials etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. -- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and ResolutionsPBR - Metallic and Specular Maps
- Basecolor (4096*4096)&(2048*2048)
- Diffuse (4096*4096)&(2048*2048)
- AO (4096*4096)&(2048*2048)
- Roughness (4096*4096)&(2048*2048)
- Glossiness (4096*4096)&(2048*2048)
- Metallic (4096*4096)&(2048*2048) -Height (4096*4096)&(2048*2048)
- Specular (4096*4096)&(2048*2048)
- NormalDirectX (4096*4096)&(2048*2048)
- NormalOpenGl (4096*4096)&(2048*2048) -Emission(4096*4096)&(2048*2048)
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)&(2048*2048)
- MetallicSmoothness (4096*4096)&(2048*2048)
- SpecularSmoothness (4096*4096)&(2048*2048)
- Normal (4096*4096)&(2048*2048) -Emission(4096*4096)&(2048*2048)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)&(2048*2048)
- MaskMap (4096*4096)&(2048*2048)
- Specular(4096*4096)&(2048*2048)
- Normal (4096*4096)&(2048*2048) -Emission(4096*4096)&(2048*2048)
Texture Maps for V-Ray Metallic Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)-Height (4096*4096)-Emission(4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)-Height (4096*4096)-Emission(4096*4096)
UE4 Packed
- Basecolor (4096*4096)&(2048*2048)
- Normal (4096*4096)&(2048*2048)
- OcclusionRoughnessMetallic (4096*4096)&(2048*2048) -Emission(4096*4096)&(2048*2048)
Originally created with Blender 2.9. No 3rd party plugins required.
PolyCount Without SubdivisionVertices - 2471Faces - 2242Tris - 4320
The units used in this project is,Unit System : MetricLength : MetersRotation : Degrees
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BLEND (Blender, filesize: 47.2 MB), OBJ (OBJ, filesize: 303 KB), FBX (Autodesk FBX, filesize: 448 KB), DAE (Collada, filesize: 662 KB), TEXTURES (Textures, filesize: 281 MB), PNG (PNG, filesize: 281 MB), UNITYPACKAGE (Unity 3D, filesize: 25.6 MB)