Ferrari 250 GTO - 3505GT - No Engine 3D model
Home Catalog Ferrari 250 GTO - 3505GT - No Engine 3D model

Publication date: 2018-02-12

Ferrari 250 GTO - 3505GT - No Engine 3D model

$249

License: Royalty Free

author:

SJ-Automotive-Design

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «SJ-Automotive-Design». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

NOTE: This version does not include an engine, boot or detailed chassis. The other version (click on my username) has everything included.

DESCRIPTION: This is a very detailed 3d model of the 1962 Ferrari 250 GTO serial number 3505GT.

HISTORY: This 250 GTO is chassis number 3505GT and was built specifically for the legendary Stirling Moss. While Moss never actually ended up racing the car, it has a fairly significant race history with several wins. 3505GT also competed in the 1962 24 Hours of Le Mans, although it ended the race with a DNF. The car stands out among the other 250 GTOs thanks to its unique lime-green livery. The car is a 250 GTO Serie I chassis. It is fitted with a 250 Colombo engine producing 300bhp. The car is equipped with Borrani rims, Avon CR6 ZZ tires, Marchal headlights and other original parts.

FEATURES:

  • Polygonal model (quads and tris) originally created in 3ds Max.
  • Default, V-Ray and mental ray materials included. Model is scaled to real world scale in metric units (cm), and is placed very near / above the ground.
  • Proper quad modeling which allows any level of resolution and close ups, this model is more than 99.7% quad. No ngons used.
  • All main objects (doors, interior, wheels etc) are grouped for proper positioning in the scene. 37 objects in the scene.
  • Everything included in this version is done in very high detail and extremely close to the real car (even small bolts are modeled).
  • No isolated vertices, no overlapping vertices or faces. No errors whatsoever.
  • There are 14 multi-materials used in the scene, with submaterials. Textures are instanced, materials are instanced in different multi-materials.
  • 41 textures (all PNG format) with resolutions from 256x256 to 16384x16384 used for bodypaint and decals (separate textures and blend material, so easy to hide decals from within 3ds Max), gauges, emblems, bolts etc.
  • Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed, contains all stickers that are original stickers from the car, redrawn in Photoshop in higher resolution. No default names for objects or materials used.
  • Additional zip with psd files for the bodypaint color, body decals etc are included (check psd named file after buying)

Renders were done in 3ds Max 2013 with V-Ray 2.4Press zoom on the previews to see high-res images.

The rendering scenes are not included.

MAX (Autodesk 3ds Max, filesize: 718 MB), OBJ (OBJ, filesize: 356 MB), FBX (Autodesk FBX, filesize: 239 MB), 3DS (3D Studio, filesize: 239 MB), STL (Stereolithography, filesize: 151 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 219483
  • Vertices: 257259
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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