Fiat 600D 1965 Lowpoly 3D ModelThe car contains:38,135 Polygons, 41,584 Vertices, 76,136 Triangles
- Clean Quad Topology and editable
- You can add Turbusmooth to the model with ease without thinking of distortion
- Clean and Non-Overlapping UV
- Texturing is done in Substance Painter in 3 colors (Orange, Blue, and Yellow) for:Corona (2k), Unreal Engine (2k), and Pbr_Metallic_Roughness(2k)
- You can use the car’s Smart Material to export other Texture Resolutions and Colors
Softwares used:3DsMAX (for 3D Modeling), RizomUV(for Unwrapping), Substance Painter(for Texturing), Marmoset Toolbag( for Rendering)
Files and Formats included:3DsMAX 2021(Native),3DsMax 2018, FBX, OBJ, MTL, Smart Material, Texture Files
Thanks for your time
Native Formats: MAX (Autodesk 3ds Max, filesize: 21.2 MB)
Exchange Formats: OBJ (OBJ, filesize: 10.6 MB), FBX (Autodesk FBX, filesize: 10.6 MB), MAX (Autodesk 3ds Max, filesize: 21.2 MB), TEXTURES (Textures, filesize: 8.01 MB), SPP (Substance Painter, filesize: 6.26 MB)