Description
Designed to add more realism to any Gaming, Industrial / Architecture, and Training environment, this pack contains all the relevant components to recreate common fire suppression systems. All models are very detailed while keeping a low number of polygons for a better in-game experience; each texture was meticulously created based on real systems. Additionally, various blueprints were introduced to speed up placement and customization of assets during production.
Features
- Optimized polycount and LODs
- Physically-based materials
- Custom made labels and brands
16 blueprints are included (see video)
- BP Pipes (1): use blueprint to change between the different modular pipe assets, increase/decrease their size, and change their appearance (color, dirt, and dust).
- BP Fire Extinguishers (6): change color, type of material, and dust and dirt amount. Add mounting bracket for specific extinguishers (1, 2, 3, and 4). In addition, 3 decal variations are available within the blueprints for extinguishers 1 and 4.
- BP Evacuation Signs (2): select preferred decal, turn on the emissive material and control its intensity, and mirror decal for preferred direction.
- BP Fire Sign (1): select among 5 different decals.
- BP Hydrants (3): change pipe color, and dust and dirt amount.
- BP Hose Cabinet (1): 2 materials selection available and add/remove fire extinguisher inside cabinet.
- BP Extinguisher Cabinet (1): 2 materials selection available.
- BP Extinguisher Stand (1): only as a preset.
Technical Specifications
- Number of Unique Meshes: 31
- Number of Decals: 23
- Collision: Yes, automatically generated
- Tris Count: from 24 to 8510
- LODs: LOD1-LOD4, Custom and Automatic
- Number of Materials and Material Instances: 5 base materials and 68 material instances
- Number of Textures: 182
- PBR Textures: Yes
- Texture Resolutions:
- (17) 512x512
- (22) 1024x1024
- (8) 1024x2048
- (15) 2048x2048
- (120) 4096x4096
Compatibility
Supported Unreal Engine Versions: 4.19 – 4.27 and 5.0 – 5.6
This asset pack can be used in any game, personal project, ArchViz, etc. It may not be resold or redistributed.