This asset include a pile of firewood, two stumps and axe. This is a low-poly game asset for first-person games or third view.
The models were created in Blender with using Zbrush, textured with Substance Painter. Shown images have been rendered in Marmoset Toolbag.
MESH: 1172 tris; 650 verts.
- Firewood: 676 tris; 380 verts,
- Firewood_stump01: 92 tris; 48 verts,
- Firewood_stump02: 92 tris; 48 verts,
- Axe: 312 tris; 174 verts.
TEXTURE SETS
- Firewood and Stumps: Texture size 2048x2048px (Texel Density ~ 1100px/m),
- Axe: Texture size 1024x512px (Texel Density ~ 1600px/m).
Texture Maps: Normal, BaseColor, Ambient Occlusion, Roughness, Metalness, ORM (Ambient Occlusion, Roughness, Metalness).
DirectX Normals Texture.
Textures format .png.
Models have a real world scale.
BLEND (Blender, filesize: 176 KB), OBJ (OBJ, filesize: 30.6 KB), FBX (Autodesk FBX, filesize: 110 KB), MAX (Autodesk 3ds Max, filesize: 788 KB), MA (Autodesk Maya, filesize: 348 KB), GLTF (glTF, filesize: 63.2 MB), TEXTURES (Textures, filesize: 37.4 MB)