A Low-poly 3D model of fishing rod made in Blender 3.0
- Images rendered in blender Eevee.
- real world approximate scale. (2.95m length)
- all pivots are centered.
- optimized mesh.
- no flipped faces.
OBJECTS:
- Fishing rod_Body: 4208 Triangles
- Fishing rod_Buoy: 376 Triangles
- Fishing rod_Extended stick: 2038 Triangles
- Fishing rod_Hook: 288 Triangles
- Fishing rod_Hook Line: 528 Triangles
- Fishing rod_Line: 568 Triangles (static mesh, not rigged)
- Fishing rod_Reel handle: 464 Triangles (centered pivot to rotate)
- Fishing rod_Retracted stick: 1882 Triangles
- Fishing rod_Spinning reel: 2896 Triangles (centered pivot to rotate)
MATERIAL:
- 1 PBR 4K Material that covers all the parts
TEXTURES
- Painted and exported using Substance Painter.
- .png
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetalic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetalicSmoothness/Normal).
- Individual PBR maps: (base color/metalic/Normal/Roughness/AO).
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.