All models and enviroment created in blender 4.4.1, fishing models (reel,bait alarm) are textured in subtance 3D painter.in scene i used geometry nodes to optimize scene u can turn off it in modifiers
1.Fishing reel (Prologic Avenger 6000BF)Geometry:
- Polygons: 944,516
- Vertices: 474,518
- Quads: 472,258
Textures:
- PBR textures 4096x4096 .png / Base Color /Height/ Metallic / Mixed_AO/Normal/Normal (OpenGL) / Roughnes
2.Bite alarm (Prologic BAT)Geometry:
- Polygons: 1,460,272
- Vertices: 728,434
- Quads: 730,593
Textures:
- PBR textures 4096x4096 .png / Base Color /Height/ Metallic / Mixed_AO/Normal/Normal (OpenGL) / Roughnes
3.Rod Pod (prologic rod pod c-series)Geometry:
- Polygons: 769,408
- Vertices: 386,370
- Quads: 384,704
Textures:
- PBR textures 4096x4096 .png / Base Color /Height/ Metallic / Mixed_AO/Normal/Normal (OpenGL) / Roughnes
4.Rod (prologic c-series ab)Geometry:
- Polygons: 311,092
- Vertices: 158,203
- Quads: 155,546
Textures:
- PBR textures 4096x4096 .png / Base Color /Height/ Metallic / Mixed_AO/Normal/Normal (OpenGL) / Roughnes
OBJ (OBJ, filesize: 320 MB), BLEND (Blender, filesize: 718 MB), FBX (Autodesk FBX, filesize: 214 MB)