Description
High-quality 3D Flamberg Two-Handed Sword model — a historically inspired, flame-bladed greatsword. Perfect for games, cinematic scenes, VR/AR, historical or fantasy visualization, and collectible renders. The model is crafted with clean topology and full PBR textures, ready to drop into any rendering or real-time engine.
Technical Details
Textures:PBR maps included (BaseColor, Metallic, Roughness, AO, Normal, Opacity, Emissive, Alpha, MetallicRoughness, ORM) — texture maps are provided in multiple export sets.
UVs / Scale / Mesh:
Fully unwrapped, non-overlapping UV layout. Scaled to realistic two-handed sword dimensions. Mesh is optimized with clean topology, suitable for both high-resolution renders and real-time usage.
Features:Game-ready mesh without hidden geometry or artifactsFull PBR material support with multiple export sets for flexible workflowsIdeal for real-time engines, cinematic renders, VR/AR, game environments, or historical/fantasy scenesProvided as a versatile asset for a variety of production pipelines
Available File Formats:
- Alembic: flamberg_sword.abc
- Blender: flamberg_sword.blend
- Collada: flamberg_sword.dae
- FBX: flamberg_sword.fbx
- GLB: flamberg_sword.glb
- Maya: flamberg_sword.ma, flamberg_sword.mb
- MView: flamberg_sword.mview
- OBJ: flamberg_sword.obj
- Marmoset Toolbag Scene: flamberg_sword.tbscene
- USD (Universal Scene Description): flamberg_sword.usdc
- Substance Painter: flamberg_sword.spp
- Unreal Engine 4.26 – 5.6: Zip file with project that includes the asset, materials, textures, and full setup
Included Texture Export Sets
[1.] Unreal Engine Set(BC, ORM, N, E (if used))
- basecolor
- occlusionRoughnessMetallic
- normal
- emissive (if used)
[2 – 3.] PNG and TGA Export Sets(Same PBR maps in both PNG and TGA formats)
- basecolor
- metallic
- roughness
- opengl_normal
- directx_normal
- ao
- opacity (if used)
- transmission (if used)
- emissive (if used)
[4.] glTF Texture Set(baseColor, normal, metallicRoughness, and optional maps)
- baseColor
- normal
- metallicRoughness
- emissive (if used)
- alpha (if used)
OBJ (OBJ, filesize: 44.7 MB), OTHER (Other, filesize: 4.96 MB), ABC (Alembic, filesize: 44.6 MB), BLEND (Blender, filesize: 49.9 MB), FBX (Autodesk FBX, filesize: 44.8 MB), GLTF (glTF, filesize: 50 MB), MA (Autodesk Maya, filesize: 45.5 MB), TBSCENE (Marmoset Toolbag, filesize: 44.7 MB), PNG (PNG, filesize: 44.4 MB), SPP (Substance Painter, filesize: 50.5 MB), UASSET (UnrealEngine, filesize: 55.7 MB), JPG (JPG, filesize: 55.7 MB)