The Model of the flashlight . This is a high quality, low poly asset originally modeled in Blender 2.79. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
[ USAGE ]
This model is intended for real time/background use,design visualization, game asset usage. Renders and wireframes were done in Marmoset Toolbag 3.06.
[ GENERAL ]
- UV unwrapped.
- Mesh object centered in the scene (0,0,0 for X/Y/Z)
- Mesh scales and rotation set to 1,1,1 and 0,0,0 respectively
- There is one object on the scene itself
- Includes Formats 3DS,FBX,OBJ and STL.
[ GEOMETRY ]
No smooth:
- Polygons: 1316
- Vertices:1299
- Triangles: 2536
[ TEXTURES ]
There is also substance painter file in files. You can edit textures however you like.
Textures are PBR (Physically Based Rendering)
Textures Formats: PNG (4096x4096)
- PBR Metal Rough (Diffuse,Height,Metallic,Normal,Roughness)
- Unity 4 (Diffuse Glossiness,Diffuse Illumination,Normal)
- Unity 5 Standard Metallic (Albedo Transparency,Metallic Smoothness,Normal)
- Unreal Engine 4 (Base Color,Normal,OcclusionRougnessMetallic)
Please Rate this product if you are satisfied.
Native Formats: BLEND (Blender, filesize: 775 KB)
Exchange Formats: OBJ (OBJ, filesize: 150 KB), FBX (Autodesk FBX, filesize: 77.4 KB), ABC (Alembic, filesize: 92.8 KB), STL (Stereolithography, filesize: 124 KB), 3DS (3D Studio, filesize: 55.3 KB), SPP (Substance Painter, filesize: 288 MB)