Flat World guns rigged and animated with a simple/ flat/ unlit look to them.
CONTENTS:24 skinned meshes (6 guns with 4 skins each)
- smesh_classicpistol (864 faces, 879 vertices, 1729 edges)
- smesh_farmersshotgun (696 faces, 686 vertices, 1378 edges)
- smesh_huntingrifle (419 faces, 415 vertices, 820 edges)
- smesh_oldsemiautomatic (631 faces, 614 vertices, 1239 edges)
- smesh_revolver (580 faces, 571 vertices, 1141 edges)
- smesh_sawedoff (729 faces, 707 vertices, 1412 edges)
8 meshes
- mesh_9mm (120 faces, 124 vertices, 240 edges)
- mesh_12ga (120 faces, 123 vertices, 240 edges)
- mesh_20ga (120 faces, 123 vertices, 240 edges)
- mesh_45acp (108 faces, 115 vertices, 220 edges)
- mesh_50bmg (140 faces, 147 vertices, 284 edges)
- mesh_556x45 (140 faces, 147 vertices, 284 edges)
- mesh_762x39 (140 faces, 147 vertices, 284 edges)
- mesh_762x51 (140 faces, 147 vertices, 284 edges)
*1 material *
- m_flatworld_guns (for all models)
*1 64x64px texture *
- t_flatworld_guns_colorpalette (for all models)
30 animations (5 per gun)
- idle_closed
- idle_open
- transition_open
- transition_close
- shoot
6 animators
- anim_flatworld_guns_classicpistol (t_shoot, b_open)
- anim_flatworld_guns_farmersshotgun (t_shoot, b_open)
- anim_flatworld_guns_huntingrifle (t_shoot, b_open)
- anim_flatworld_guns_oldsemiautomatic (t_shoot, b_open)
- anim_flatworld_guns_revolver (t_shoot, b_open)
- anim_flatworld_guns_sawedoff (t_shoot, b_open)
TEXTURES (Textures, filesize: 2.96 KB), FBX (Autodesk FBX, filesize: 1.17 MB), UNITYPACKAGE (Unity 3D, filesize: 1.5 MB), BLEND (Blender, filesize: 940 KB)