*Street food truck with a sophisticated interior and original livery. *
- Originally created with 3ds Max 2016
- Corona render materials.
- PBR textures.
- All textures are PBR and you can customize them for any renderer and editor.
- Middle Poly model.
- This realistic 3D model is perfect for your animation, and for close renders and angles.
- Painted in Substance painter, dashboard painted in Photoshop. (All logos and textures are drawn by me.)
- Materials, objects, textures and groups have a unique name, so there will be no confusion.
- Unit scale. cm/cm.
- 3ds max.
- Maps Diffuse. Glossiness. Roughness. Height. AO. IOR. Metallic. Height. Normal.
- Texture resolution Body 8192X8192. Interier 8192X8192. Dashboard_8192X8192. Glass 4096X4096. Kitchen 8192X8192. Lights 8192x8192.
Maps Diffuse. Glossiness. Roughness. Height. AO. IOR. Metallic. Height. Normal.
Blender.
BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness.
Texture resolution Body 8192X8192. Interier 8192X8192. Dashboard_4096x9096. Glass 4096X4096. Kitchen 8192X8192. Lights 4096x9096.
Unreal
- OcclusionRoughnessMetallic. BaseColor. Normal. Opacity.- All doors open.- PBR textures so you can easily tweak them for any render or engine.- In the archives.
-
- Food_Truck_P30_OBJ.
- OBJ file and MTL file,.
- The textures are in the Food_Truck_P30_Textures archive.
- Blender fire and FBX and textures.
Textures for Unreal.
I also made additional colors, red, orange, clean and Yellow-Green.
All textures with additional Color added to a separate archive Food_Truck_P30_Complementary_Textures_Body_Color. To apply this texture just replace it with Food_Truck_P30_Body/Diffuse material.
MAX (Autodesk 3ds Max, filesize: 10.2 MB), BLEND (Blender, filesize: 107 MB), OBJ (OBJ, filesize: 1.26 MB), FBX (Autodesk FBX, filesize: 216 MB), TEXTURES (Textures, filesize: 628 MB), PNG (PNG, filesize: 364 MB), MAT (mat, filesize: 156 KB), JPG (JPG, filesize: 107 MB), OTHER (Other, filesize: 157 MB)