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author:
BlenderMatthew
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credited to its original author, «BlenderMatthew». CGhub does not claim copyright ownership over the content used.
Description
Detailed 3d model, with PBR textures, easy to use with modern game engines, real-time or ray tracing renderers.
Real world scale:Diameter - 23.5cm
Optimized for real-time rendering - only 360 polygons.
2K detailed texture maps:-Base Color-Normal DirectX (for applications like Unreal Engine 4)-Normal OpenGL (for applications like Blender)-Roughness