A production‑ready, tileable dusty soil material featuring scattered boot prints impressed into compact ground for instant storytelling in paths, camps, and construction sites. The surface balances smooth compressed dust with fine granular breakup and shallow mounds to prevent tiling artifacts while remaining neutral for easy grading across large areas. Delivered as calibrated 4K PBR maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona workflows. Height data enables parallax or true displacement to deepen the boot impressions, and Roughness variation lets you art‑direct between dry chalky dust and slightly damp soil under different lighting. Ideal for trails, military levels, survival scenes, archaeological sites, or any environment needing readable footprints baked directly into the ground material for fast iteration.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Seamless tiling with directional footprint detail preserved in normals/height; even luminance for predictable blending.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.
BLEND (Blender, filesize: 132 MB), JPG (JPG, filesize: 132 MB), PNG (PNG, filesize: 132 MB), EXR (EXR, filesize: 132 MB)