A Set of realistic PBR lowpoly trees designed for games or realtime applications.
FEATURES
- 15 trees and 3 separated roots
- Trees are separated in 4 groups: big trees, medium trees, small trees, tree seedlings
- Big and medium trees have 4 LODS
- Root models are separated for allowing multiple combinations with trees
- Trees has a total of 2 pbr materials, 1 for bark and 1 for leafs
- Roots have 1 unique material for speeding up rendering
- 4k textures for roots
- 2k textures for bark
- 1k textures for leafs
TEXTURES
Every pbr material has following textures:
- 1 base color
- 2 alternative normals (OpenGL and DirectX format)
- 1 roughness
- 1 metallic
- 1 ambient occlusion
- 1 opacity map
FORMATS
- Geometry: FBX and OBJ
- Textures: PNG
If you have any questions or problems or if you find bugs, please write to me.
UPDATE 1.1
- Fix: wrong leaves texture coordinates of some tree models
- Fix: wrong material assignment on some branches of big tree models
OBJ includes a basic .MTL for preview only; since .MTL doesn’t store full PBR data (metal/roughness/normal/AO), materials are not included and must be created in your DCC/engine using the provided textures.
OBJ (OBJ, filesize: 13.8 MB), TEXTURES (Textures, filesize: 142 MB), OTHER (Other, filesize: 142 MB), FBX (Autodesk FBX, filesize: 6.74 MB)