Low-poly subdivision-ready 3D model of White Formula 1 Season 2022 F1 Race Car Concept with PBR materials (Specular and Metallic workflows).
Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 4 Materials with textures set - separate for Body, Carbon, Common, Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on material;
- Textures size:
Body - 4,096 X 4,096 PNG;
Carbon - 4,096 X 4,096 PNG;
Common - 4,096 X 4,096 PNG;
Wheels - 4,096 X 4,096 PNG;
-Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 38 separate objects grouped together. Each of these objects has a simple and understandable name;
-UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- 3D model archieves include separate layers of diffuse texture thus making changes to textures is easy as never.
- Compatible with the majority of modern game engines!
Model specifications:
Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.
Native | 3ds Max 2018 | V-Ray 4.10.03 Cinema 4D R18 | Advanced Render Cinema 4D R18 | Arnold 5.3.1.1 Unity 5.4 | Other Unreal 4.10 | Other Maya 2017 | Arnold 5.3.1.1 Maya 2015 | mental ray Maya 2015 | V-Ray 3.2 3ds Max 2018 | Arnold 5.3.1.1 USDz 1.0 | Other 3D Studio OBJ FBX glTF