- Animation(blades cycles) 250 frames;40 cm fan, under construction.
inspiration: real world and my mind/imaginary( itsn't a specific model);Whenever I have time I will update the model in the future (1st: new textures, 2: engine parts, 3: details).
paired on an axis
each part is separate (blades, grids and base);
Only 1 UVs sheet;
2K textures PNG (BaseColor, Metallic, Normal, Displacement, Roughness);Subdivisible mesh, deformation modifiers can be applied and will work (FBX, all Quads)
Use and give me feedback;
I tested: non overlapping Uvs[ok], Non mainfold mesh[ok]; Last two Photos in gallery was screenshot taken in Unreal Engine 5.03 Collab Arch (glb file, combine meshes);
I really like this model, even if this very simple, I hope that it can be useful;