An ice cave environment built around frozen interior structure, extended with arranged ice formations placed throughout the cave space. The environment leads inward from a wide entrance portal into a contained glacial interior, where ice chunks add variation and visual anchors across the floor and surrounding areas. Regular surface depressions remain a key feature of the cave walls and ceilings, preserving the strong ice-carved character of the environment.
Key Features
- Ice cave environment with inward depth and glacial interior
- Integrated ice formations adding structure and variation
- Frozen walls, floor, and ceiling with carved surface detail
- Large entrance portal shaping scale and composition
- Balanced environment layout for icy and glacial scenes
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v2.91
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 1
- Polygons: 2,400 (Subdivision OFF) / 921,606 (Subdivision ON)
- Vertices: 2,422 (Subdivision OFF) / 921,630 (Subdivision ON)
- Units: Centimeters (H: 4; W: 13; L: 5)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
- Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
- Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editor
OBJ (OBJ, filesize: 87.8 KB), DAE (Collada, filesize: 157 KB), FBX (Autodesk FBX, filesize: 137 KB)