This is a full face helmet design.
It was modeled in Plasticity using CAD/NURBS modeling and exported with a mesh topology. (Screenshots+video attached)The mesh is high-poly and looks very clean with any materials in the rendering process.
Formats:
- obj
- fbx
- step (STP)
- stl
- parasolid
Including:
- Cinema4D project file
- Plasticity project file
Polygon count:
- total of ~90k with all objects enabled (less possible)
Not included:
Any questions left?
C4D (Cinema 4D, filesize: 5.66 MB), OBJ (OBJ, filesize: 13 MB), FBX (Autodesk FBX, filesize: 4.04 MB), STL (Stereolithography, filesize: 7.37 MB), STP (STEP, filesize: 58.4 MB), 3DS (3D Studio, filesize: 2.81 MB), X_T (Parasolid, filesize: 6.19 MB)